What kind of game are you making?
The game will be based on a blocky/voxel world. The same kind you see in games such as Minecraft. But even though it admittedly looks a bit like Minecraft at the moment, as the game develops, and as soon as development will switch to gameplay, it will be quite different. It is however still a bit too early to show the differences.
Some of the gameplay ideas that were mentioned on stream are:
However, nothing is set in stone just yet. The aim is to make a game people like, and good suggestions are always welcome.
Is it a single or multi-player game?
It will be single and multiplayer. In fact, you can try the multiplayer mode in the Windows version right now by logging onto the server I'm hosting. A mod or admin will need to give you build rights though.
What is the name of the game?
The game is currently called "Diorama".
Is it a hobby project, or do you intend to make money from it?
I will be attempting to make money from it.
Will it be available for platform X?
Right now builds are available for Windows, but it will be a cross-platform game.
What engine/language/libraries are you using?
The engine is developed from scratch. It's written in C++, and uses raknet, openGL, glm, zlib, glfw etc... All scripting and modding is performed in Lua.